Each team consists of a minimum of 3 and a maximum of 5 players with 3 players on the court at any time. For all co-ed teams, a member of the opposite sex must be on the court at all times. Games must start with 3 players on each team. Any number of players (1, 2, or 3) may complete a game.
All printed schedules are ONLY effective through the first game for all teams. Following the tournament’s first game, each team must check with Tournament Headquarters for schedules, times, courts, revisions, and general information. Teams must be ready to begin play at their scheduled start time. Teams not at their court for their scheduled game are given a 5-minute grace period before a forfeit is declared. Teams are encouraged to remain in contact with Tournament Headquarters for scheduling changes due to inclement weather or other unexpected delays and changes.
Referees are responsible to start the games on time.
A coin toss will determine which team gets the ball out-of-bounds first. Referee determines which team will call the coin toss.
Winner is team first to 16 points (win by one) or whoever is ahead after 18 minutes. The clock is ONLY STOPPED for injuries, a team’s timeout, or any circumstances the referee feels necessary. The last 30 seconds will be played under regular high school stop time timing rules. One timeout (1 minute in length) per team during regular time. No time outs in OT. If score is tied at the end of 18 minutes see overtime procedures below.
Timer will shout out the time remaining at 5, 3 and 1 minutes left. During “Stop Time” the timer will shout at 30 sec., then 20 sec., and at 10 seconds will count down to 0.
Baskets from inside the two-point arc - 19 feet (16 feet for ages 8-9) count ONE point and baskets from outside the two-point arc count TWO points. NO 3 pointers from outside arc. Scored points, (made baskets), and team fouls will be kept by Scorekeepers.
Referees – be sure and check the ages of the younger players – the 8-9 year old division has a shorter FT line and 2 point arc.
If score is tied at the end of 18 minutes there will be 1 minute overtime periods until a winner is determined. A coin toss (the team with the “arrow” at the end of regulation calls the toss) will determine which team has the choice of offense or defense to begin the first OT. The loser has the choice to begin the 2nd OT and the teams will alternate the choice thereafter. The clock will stop according to regular high school timing rules. Team fouls WILL carry over from the regulation period. No time outs in OT.
The distance for free throws will be the standard 15 feet. Ages 8-9 will shoot free throws from 10 feet.
NON-SHOOTING TEAM GETS NEXT POSSESSION whether FT(s) is/are made or missed. Exception: Shooting team will get next possession after shooting any Technical Foul, Intentional Foul, or Flagrant Foul.
Non-shooting fouls will result in possession for the team that was fouled. The ball will be taken out at the take – back line.
Bonus is in effect on the 7th team foul and results in just ONE free throw (NO one-and-one); and then possession to the non-shooting team.
On 10th team foul, 2 shots and then possession to the non-shooting team.
Fouled in the act of shooting an unsuccessful or successful 1 point FG attempt = ONE free throw and possession to the non-shooting team.
Fouled in the act of shooting an unsuccessful 2 point FG attempt results in TWO free throws and possession to the non-shooting team.
Fouled in the act of shooting a successful 2 point FG results in ONE free throw and possession to the non-shooting team.
DURING FREE THROWS - ALL PLAYERS LINE-UP AT LEAST 6 FEET BEHIND THE SHOOTER.
A technical foul results in ONE free throw and possession to the free throw shooting team. Two technical fouls on a player results in disqualification.
An intentional foul results in ONE free throw and possession to the free throw shooting team.
A flagrant foul results in ONE free throw, disqualification of the player and possession to the free throw shooting team.
Players DO NOT foul out; however, the officials have the right to disqualify a player who continually fouls without regard to the spirit of the game.
Substitutes allowed for DQ’ed players.
The ball must be “checked” by an opposing player at the “take back line” on each dead ball change of team possession before it is put into play. The ball, (after being checked), must be passed to a teammate to begin play.
If there is a change of team possession, regardless of whether or not a shot was attempted, or any other “thrown-in” type situation, the ball must be taken back behind the “take back” line – 3 feet behind the 2 point arc. Failure to “take it back” results in loss of possession and any points just scored. “Taking it back” is bringing BOTH FEET and the BALL behind the “take back” line.
If the shooting team rebounds a field goal attempt, they do not have to take it back.
A ball out-of-bounds will be thrown-in from behind the take-back line after being “checked” by the opponent. No throw-ins from the sideline or end line at anytime!
Except for the two center courts, the basket base standards (just the bottom base placed flush with endline) ARE inbounds and in play, (treat just like the floor)
NFHS alternating possession rules will apply.
Tournament disqualification of a player(s) or an entire team may occur at the discretion of tournament management. If an official determines that a player(s) and/or team(s) conduct is such that tournament disqualification is advisable, the official will contact the Director of Officiating.
Each team is advised to have all their players wearing similar colored shirts and each team is advised to have two shirts available for their team members to wear; preferably a dark colored and a light colored shirt; (officiating “problems” could occur if teams are wearing the same colored shirts)! No player shall be allowed to wear a hard guard, hard brace, cast, or other potentially dangerous equipment on his/her elbow, hand, wrist, finger, or forearm, including equipment, but not limited to, hard leather, plastic, plaster, or metal; even if the equipment is covered with soft padding. Soft braces, sleeves and wraps will be allowed unless they pose a danger to other players. Knee braces must have ALL metal parts covered. NO hats, and NO necklaces. Referees retain the right to disallow any equipment or apparel that they judge to be dangerous or inappropriate.